AI Insights · Timothy · July 2025
Top 5 io Games on Android in Europe: Q2 2025 Performance
Explore the performance trends of the top 5 io games on Android in Europe during Q2 2025, including downloads, revenue, and active users.
In the second quarter of 2025, the top io games on Android in Europe showcased interesting trends in downloads, revenue, and active users. Here's a detailed look at their performance.
Snake Clash! by Supercent, Inc. saw its weekly revenue fluctuate, peaking at approximately $4.2K in early June. Weekly downloads began at 413K, dipped mid-quarter, and ended at 384K. Active users started at 2.7M, dipped in May, and recovered to 2.6M by the end of June.
Paper.io 2 from VOODOO experienced a steady rise in weekly revenue, culminating at $3.2K at the end of the quarter. Downloads increased from 317K to 325K, while active users consistently rose, reaching 3.4M by late June.
For Snake.io - Fun Snake .io Games, revenue remained stable around the $1K mark, with a slight increase to $1.3K in the final week. Downloads fluctuated, starting at 268K and closing at 217K, while active users showed a slight recovery in June, reaching 2.5M.
State.io — Conquer the World from CASUAL AZUR GAMES saw a gradual increase in revenue, ending at $1.7K. Downloads decreased mid-quarter but surged to 125K by the end. Active users increased steadily, reaching over 519K.
Lastly, Worms Zone .io - Hungry Snake maintained a steady revenue with a slight increase to $1K by the quarter's end. Downloads fluctuated, peaking at 75K in late June, while active users showed substantial growth, ending at 710K.
These insights come from Sensor Tower, offering a glimpse into the dynamic mobile gaming landscape in Europe. For more detailed analysis and data, visit Sensor Tower's platform.